jason wilkins

Game Music Composer

Jason Wilkins

About

Style & Inspiration:

Blends nostalgic 8-bit melodies with modern, next-level production. Inspired by Capcom, Touhou, and other game music legends. Sound: A mix of NES/SNES/GBA era and Retrowave, combining older and modern instrumentation.

Skills & Expertise:

Pianist, proficient in Logic, Pro Tools, and FL Studio. Advanced Music Theory, Genre Recognition, Editing, Mixing, and Mastering.

Current Projects:

Collaborating on an upcoming game, Credited Game Music Producer for "Sapphire Dagger" (in development), New EP for Sapphire Dagger coming soon.

Ongoing Learning:

Modular Trackers, Drums, Saxophone.

Career Goals:

Reach an appreciative audience through support. Long-term dream: Composing music for a living.

Platforms

Bandcamp (coming soon)
󰎇Apple Music

Connect

Releases

Saphire Dagger2024
Mega Man Zero - Enemy Hall (Cover)2024